Output 1: Creative Business Development Curriculum for Nascent Creative Entrepreneurs

Project partners developed a brand new, modular curriculum to support nascent creative entrepreneurs of all ages fulfil their entrepreneurial potential in the creative industry sector. The agreed learning outcomes outlined in the curriculum framework provided by Boreal Innovation was a constant benchmark for partner work and this allowed partners to tailor content to suit local cultural and societal values. The creative business development curriculum has been delivered in a blended learning format and comprises approximately 35 hours face-to-face classroom-based learning and 65 hours of self-directed learning.

  • Task 1 – Training Needs Analysis (TNA)
  • Task 2 – Curriculum Framework
  • Task 3 – Learning Manual
  • Task 4 – Translation
  • Task 5 – Production
  • Task 6 – piloting – Each partner piloted the creative business development curriculum in their own partner country by the end of month 18. A minimum of 10 nascent creative entrepreneurs completed the training in each partner country
Output 2: In-service Training for VET Professionals

Download the Trainers Manual

Partners developed a bespoke in-service training programme to ensure that VET professionals are equipped to deliver the creative business development curriculum; that they can make full use of the proposed e-learning platform; that they can deliver the training in a blended learning environment.

  • Task 1 – Training Needs Analysis (TNA)
  • Task 2 – In-service training
  • Task 3 – Translation
  • Task 4 – Production
  • Task 5 – Piloting – a transnational training event was held in Marseilles, France in January 2019 to pilot the in-service training. All partners sent 3 VET tutors to this event. Following any revisions the curriculum was implemented between February and March 2019 and 10 additional VET tutors completed the training in each partner country.
Output 3: eLearning portal

Across Limits developed an e-learning portal as a one-stop-shop providing instant access to the full suite of learning resources developed. The e-learning portal supports a wide range of innovative on-line course-ware. It incorporates a learner tracking mechanism to enable VET professionals monitor the progress of creative entrepreneurs through the various different curriculum modules provided. It also supports the delivery of the in-service training curriculum. It is fully web 2.0 compliant and includes all the standard and expected social media features that are now an essential part of on-line learning. The e-learning portal also hosts a library of creative business case studies to act as an inspiration to nascent creative entrepreneurs engaged in the business development programme.

The portal is optimized for mobile access and functions equally well on laptop, tablet or smartphone. Technical requirements to support all project activities have been discussed at all partner meetings. All partners tested the suitability of the on-line platforms and provided feedback to Across Limits to inform further development. Across Limits will developed and updated all on-line infrastructures throughout the project life-cycle and transfered administration rights and hosting rights to relevant partners in each country at the end of the project lifecycle. The innovative elements of the e-learning portal are the user tracking which can provide an evidence base for, and help inform, future service provision.

  • Task 1 – Platform Architecture – AcrossLimits proposed system architecture at the partner meeting in May 2018 for discussion. All partners have presented this architecture to their local working group and provided feedback in June 2018.
  • Task 2 – Prototype Development – AcrossLimits developed a fully functioning prototype and presented it at the partner meeting in November 2018. All partners have tested one more the prototype with stakeholders and provided feedback.
  • Task 3 – Operational E-learning Portal – between December 2018 and May 2019, Across Limits have completed all development work on the portal and uploaded all training content. The portal is fully functioning since May 2019.
Output 4: Policy Paper

Download Policy Paper (EN)

The proposed policy paper considers 2 key issues:

– the changing role of VET professionals in future education provision with the proliferation of on-line platforms

– the need for bespoke creative industry sector business training programmes to stimulate growth in the sector and support economic development in communities

The policy paper considers why a change of approach might be relevant; the policy options available and the pros and cons of each option. Finally the policy paper reccomands a course of action based on the experiences and lessons learned in the course of the Kre8r project and was presented at the planned National Campaigns.

The policy paper is completed since September 2019 to allow time for translation by all partners.

The document is available in all partner languages. It is also available on the website and also on the Facebook page.

  • Task 1 – Policy Questionnaire
  • Task 2 – Drafting Policy Paper
  • Task 3 – Translation
  • Task 4 – Design and Printing
Output 5: Creative Business Case Studies

In order to present some positive entrepreneurship stories and profiles and to try and outline the broadness of the creative industry sector project partners developed a series of case studies profiling creative entrepreneurs and their businesses in each partner country. These case studies are presented in a special case-study library on the e-learning portal as a reference tool to help inspire nascent creative entrepreneurs. Each partner have profiled a minimum of 6 creative entrepreneurs and their businesses and presented them as case studies in an agreed format. Case studies are available in English and in the language of the partner country where they are based. .

  • Task 1 – Case Study Format and Management
  • Task 2 – Producing Case Studies – Each partner developed 6 in-depth case studies of creative businesses in their region. Partners ensured that different sub-sectors of the creative industry sector are represented in the case studies.
  • Task 3 – Translation
  • Task 4 – Presentation – All 42 case studies are in an on-line library of creative businesses
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